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event.sound_channel_endLoop
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Events
event.sound_channel_endLoop
event.sound_channel_error
event.sound_channel_finished
event.sound_channel_loaded
Functions
sound.channel.create
sound.channel.isAvailable
sound.ID.balance
sound.ID.close
sound.ID.error.code
sound.ID.error.description
sound.ID.length
sound.ID.load
sound.ID.mute
sound.ID.pause
sound.ID.play
sound.ID.position
sound.ID.rate
sound.ID.repeat
sound.ID.selection
sound.ID.status
sound.ID.stop
sound.ID.volume
sound.play
sound.stop
sound.volume
sound.volume.left
sound.volume.right
MioScript Reference
> Statements
app...
browser...
dialog...
disk...
draw...
extern...
filename...
keyboard...
menu...
mio...
mouse...
num...
path...
pushButton...
reg...
RS232...
sci...
screen...
shortcut...
sound...
str...
system...
time...
var...
window...
Event
event.sound_channel_endLoop
Language:
MioScript
Product:
MioFactory
Raised when the playback is completed.
If the sound is played in loop, the event is raised each time a playback is completed.
See also:
event.sound_channel_finished
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